World of Warcraft
New expansion is out (Battle for Azeroth). Dipped into it with my warlock but…for some reason I’m in no mood for it.
Instead I started leveling a voidelf rogue. A rogue was the first class I created in WoW many, many years ago (and some other times throughout the years) but never kept me interested for longer than Lv. 46 (I think). Now I’m Lv.50. Kinda wished I created it on Horde but they don’t have voidelves.
The “new” leveling system is kinda neat. Before, each zone had its dedicated level range (1-10, 10-20, etc) but even without account gear (the stats increase with each character level and give you more exp) you reached the level cap of the zone before finishing the storyline in that area.
Now you can level in (almost) any zone you want as the enemies scale with your level. This way you can finish the storyline of an area without having to move to the next one because the quests don’t give enough exp for your level.
They changed the crafting system a bit. Before, you had a whole skill cap with each expansion (600, 700, 800). Now there’s a skill cap for each expansion (see image below).
To level the professions in each bracket you need the zone’s materials instead of just leveling with the materials and recipes of the latest expansion.
Those might not look like big changes but it’s a lot more fun to level. It’s by no means perfect as I still find myself getting stuck leveling cause I need the materials of a different zone than I’m questing in at the time, but again, it’s a lot more fun as old stuff ain’t that useless anymore.